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Description

Spativm inter nos is a 2.5D cooperative game in which you must cooperate with your partner to advance through the ship, covering yourself with lasers and solving puzzles in 0 gravity. All this with the restriction of being tied with a laser rope.

My role

I have been one of the members of the design and programming department in charge of:
  • Level design
  • Design and tuning of the mechanics
  • Game System Design
  • Design the artificial intelligence of the boss
  • Menu design and flow
  • Prototyping and final implementation in Blueprint of some mechanics and systems
  • Incorporate the sound into the game
  • Narrative design
The UE4 engine has been used to develop the project.